[Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it dies this turn, recall it exhausted instead. (Send it to base. This isn't a move.)
[Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it dies this turn, recall it exhausted instead. (Send it to base. This isn't a move.)
No linked clauses yet.